The KV-3 is a Tier VII Soviet Heavy Tank.
Coming from the T-150, players will feel right at home with this tank, as it plays very similar. Compared to the IS, this tank is given better armour, as well as better penetrating guns that allow it to better fight tier 9 tanks which it will from time to time face. While it does not have the speed of the IS family, it definitely has a respectable top speed. It is also incredibly heavy, weighing up to about 79 tons and can use its weight to ram opposing tanks into oblivion, especially light, medium, and tank destroyers, but even sometimes other heavy tanks. Its gun is incredibly inaccurate and the aim time is substandard, more than 3 seconds long, making it vital that you always fully aim or miss. The tanks thick side armor allows it to sidescrape effectively, while the turret armor is incredibly truck, especially on the gun matlet like the T32’s, making it almost impossible to penetrate, while the rear and sides are the same thickness as the front, making it hard to penetrate unfortunately, this tank has a couple of cupolas that are easy to penetrate, though their tiny size makes them hard to hit and you shouldn't have to wirry too much about that. It also has a low ammunition stock, with 38 rounds, but there is a long reload time and you may go through a battle without using all your ammmunitoin if you are lucky. It also has a decent view range and good radio range, though your big size will likely allow enemies to outspot you.
It's strengths include it's speed, high alpha damage, and defends well against lower tiers.
It's weaknesses include a long silhouette and low accuracy.
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Stock ConfigurationThis configuration applies to the lowest possible modules that can be mounted onto this tank without equipment, perks, camo, or skills applied with a 100% trained crew. Also note that the shell penetration is done a 100m or less, corresponding to the shell type being used. Mobility
Horsepower: 750 Power/weight ratio: 11 hp/t Traverse: 18.77 deg/s Weight: 75.17212/79.145952 metric tons Pivot: Yes Armament
Shells: AP/APCR/HE Shell Velocity: 780/975/780 m/s Penetration: 175/217/61 mm Alpha Damage: 390/390/530 Rate Of Fire: 4.88 r/m Damage Per Minute: 1902.44 Accuracy: 0.46m Aiming Time: 3.4s Gun Arc: -180 to 180 degrees Gun Elevations: 24 degrees Ammo Capacity: 38 shells Other
Chance Of Fire: 15% View range: 340m Signal Range: 730m Armor
Hit Points: 1400 Hull Armor: 120/90/90 mm Turret Armor: 130/130/130 mm Weak Spots: lower glacis plate, rear, top, cupola |
Top ConfigurationThis configuration applies to the highest possible modules that can be mounted onto this tank without equipment, perks, camo, or skills applied with a 100% trained crew. Also note that the shell penetration is done a 100m or less, corresponding to the shell type being used. Mobility
Horsepower: 750 Power/weight ratio: 11 hp/t Traverse: 18.77 deg/s Weight: 75.17212/79.145952 metric tons Pivot: Yes Armament
Shells: AP/APCR/HE Shell Velocity: 780/975/780 m/s Penetration: 175/217/61 mm Alpha Damage: 390/390/530 Rate Of Fire: 5.09 r/m Damage Per Minute: 1983.97 Accuracy: 0.44m Aiming Time: 3.26s Gun Arc: -180 to 180 degrees Gun Elevations: 24 degrees Ammo Capacity: 38 shells OtherChance Of Fire: 15% View range: 340m Signal Range: 761.29m Camouflage Rating: Stationary: ???% Moving: ???% Armor
Hit Points: 1400 Hull Armor: 120/90/90 mm Turret Armor: 130/130/130 mm Weak Spots: {{{ListWeakspots}}} |