The Panzerjäger I is a Tier II German Tank Destroyer.
A tiny, paper-thin, maneuverable tank destroyer, it has a decent gun that is fast firing, with good accuracy and penetration and should definitely play as a sniper in the bushes, keeping its low hp and armor safe from enemy guns.
Poor armor that this thing has will mean that close confrontations, especially with autocannons/autoloaders would result in ultimate death.
Its armament, however, is very powerful at its tier. Although a 4.7cm gun, it has a satisfying 62mm of penetration. If that weren't enough to penetrate, the APCR offers 115mm of penetration, far enough to penetrate ANYTHING at its tier. To complement that gun performance, good shell velocity, excellent accuracy, and decent gun depression of -8 degrees.
In-Game Gallery
A front left view of a Panzerjäger I
A front right view of a Panzerjäger I
A rear left view of a Panzerjäger I
A rear right view of a Panzerjäger I
A front left view of a Panzerjäger I in a garage
A front right view of a Panzerjäger I in a garage
A rear left view of a Panzerjäger I in a garage
A rear right view of a Panzerjäger I in a garage
The following is spoilers and historical inaccuracy about this vehicle! The reason Wargaming did this is due to game balancing in most cases! To see, click open
Maximum armor thickness was slightly thicker, by 1.5mm
hp/t was historically lower (15.6 compared to in-game 15.9)
Only planned gun was the 4.7cm PaK (t)
However, it was a gun first manufactured by Skoda (Which is Czechoslovakian)
According to penetration records, at 100m, the gun was able to penetrate 87mm of armor @30 degrees. In-game, the 4.7cm has a similar penetration to that of the real gun penetrating 69mm of armor @500m @30 degrees.
The historical tank was slightly heavier than the in-game tank